Tower not aiming towards the player.
This commit is contained in:
@@ -23,6 +23,7 @@
|
||||
#include "Systems/WheelPairSystem.h"
|
||||
#include "Systems/FollowSystem.h"
|
||||
#include "Systems/WallSystem.h"
|
||||
#include "Systems/TowerSystem.h"
|
||||
#include "Systems/GarageSystem.h"
|
||||
|
||||
#include "Components/Camera.h"
|
||||
@@ -82,6 +83,7 @@ private:
|
||||
void AddTankWheelPair(EntityID tankEntity, glm::vec3 position, int axleID, bool steering);
|
||||
EntityID CreateJeep(int playerID);
|
||||
EntityID CreateWall(EntityID parent, glm::vec3 pos, glm::quat orientation);
|
||||
EntityID CreateTower(EntityID parent, glm::vec3 pos, int playerID);
|
||||
EntityID CreateGarage(EntityID parent, glm::vec3 Position, glm::quat orientation, int playerID);
|
||||
void CreateTerrain();
|
||||
void CreateBase(glm::quat orientation, int playerID);
|
||||
|
||||
Reference in New Issue
Block a user