Merge branch 'FMOD'

Conflicts:
	src/GameWorld.cpp
	src/Renderer.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/PhysicsSystem.h
	src/Systems/SoundSystem.cpp
	src/Systems/SoundSystem.h
	vs11/Returngeance/Returngeance.vcxproj
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
Stiffly
2014-06-02 18:49:16 +02:00
72 changed files with 4778 additions and 6461 deletions
-4
View File
@@ -26,10 +26,6 @@ void Systems::TriggerSystem::UpdateEntity( double dt, EntityID entity, EntityID
}
void Systems::TriggerSystem::OnComponentCreated( std::string type, std::shared_ptr<Component> component )
{
}
void Systems::TriggerSystem::OnComponentRemoved(EntityID entity, std::string type, Component* component )
{