Fixed being able to draw sprites and normal/specular maps for terrain

This commit is contained in:
Tleety
2014-05-30 19:53:00 +02:00
parent cc84f04542
commit 9ccf8ecc42
9 changed files with 119 additions and 19 deletions
+6
View File
@@ -49,8 +49,14 @@ struct ModelJob : RenderJob
struct BlendMapModelJob : ModelJob
{
GLuint BlendMapTextureRed;
GLuint BlendMapTextureRedNormal;
GLuint BlendMapTextureRedSpecular;
GLuint BlendMapTextureGreen;
GLuint BlendMapTextureGreenNormal;
GLuint BlendMapTextureGreenSpecular;
GLuint BlendMapTextureBlue;
GLuint BlendMapTextureBlueNormal;
GLuint BlendMapTextureBlueSpecular;
float TextureRepeat;
};