WIP Frame
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
#include <sstream>
|
||||
|
||||
#include "EventBroker.h"
|
||||
#include "GUI/Frame.h"
|
||||
#include "Renderer.h"
|
||||
#include "GameWorld.h"
|
||||
|
||||
@@ -15,6 +16,8 @@ public:
|
||||
m_Renderer = std::make_shared<Renderer>();
|
||||
m_Renderer->Initialize();
|
||||
|
||||
m_UIParent = std::make_shared<GUI::Frame>(0, 0, m_Renderer->Width(), m_Renderer->Height());
|
||||
|
||||
m_World = std::make_shared<GameWorld>(m_EventBroker, m_Renderer);
|
||||
m_World->Initialize();
|
||||
|
||||
@@ -38,6 +41,7 @@ public:
|
||||
private:
|
||||
std::shared_ptr<EventBroker> m_EventBroker;
|
||||
std::shared_ptr<Renderer> m_Renderer;
|
||||
std::shared_ptr<GUI::Frame> m_UIParent;
|
||||
// TODO: This should ultimately live in GameFrame
|
||||
std::shared_ptr<GameWorld> m_World;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user