Merge branch 'master' into havok

Conflicts:
	src/GameWorld.cpp
	src/Systems/GameStateSystem.cpp
	src/Systems/TankSteeringSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
ViktorLjung
2014-06-05 06:04:32 +02:00
30 changed files with 991 additions and 102 deletions
+5
View File
@@ -125,6 +125,7 @@
<ClCompile Include="..\..\src\Systems\SoundSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TankSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TimerSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TowerSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TransformSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TriggerSystem.cpp" />
<ClCompile Include="..\..\src\Systems\WallSystem.cpp" />
@@ -149,6 +150,7 @@
<ClInclude Include="..\..\src\Components\JeepSteering.h" />
<ClInclude Include="..\..\src\Components\Move.h" />
<ClInclude Include="..\..\src\Components\Rotate.h" />
<ClInclude Include="..\..\src\Components\Tower.h" />
<ClInclude Include="..\..\src\Components\Team.h" />
<ClInclude Include="..\..\src\Components\TriggerMove.h" />
<ClInclude Include="..\..\src\Components\Timer.h" />
@@ -177,6 +179,8 @@
<ClInclude Include="..\..\src\Components\Transform.h" />
<ClInclude Include="..\..\src\Components\Trigger.h" />
<ClInclude Include="..\..\src\Components\TriggerRotate.h" />
<ClInclude Include="..\..\src\Components\Turret.h" />
<ClInclude Include="..\..\src\Components\TurretShot.h" />
<ClInclude Include="..\..\src\Components\Vehicle.h" />
<ClInclude Include="..\..\src\Components\SpawnPoint.h" />
<ClInclude Include="..\..\src\Components\Viewport.h" />
@@ -268,6 +272,7 @@
<ClInclude Include="..\..\src\Systems\SoundSystem.h" />
<ClInclude Include="..\..\src\Systems\TankSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\TimerSystem.h" />
<ClInclude Include="..\..\src\Systems\TowerSystem.h" />
<ClInclude Include="..\..\src\Systems\TransformSystem.h" />
<ClInclude Include="..\..\src\Systems\TriggerSystem.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
@@ -86,6 +86,12 @@
<ClCompile Include="..\..\src\Systems\JeepSteeringSystem.cpp">
<Filter>Physics\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\TowerSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\GameStateSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
@@ -582,6 +588,21 @@
<ClInclude Include="..\..\src\Components\SpawnPoint.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h">
<Filter>Game\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\TowerSystem.h">
<Filter>Game\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Tower.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Turret.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\TurretShot.h">
<Filter>Physics\Components</Filter>
<ClInclude Include="..\..\src\Components\Team.h">
<Filter>Game\Components</Filter>
</ClInclude>
@@ -633,6 +654,8 @@
</ClInclude>
<ClInclude Include="..\..\src\Systems\FlagSystem.h">
<Filter>Game\Systems</Filter>
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
</ClInclude>
<ClInclude Include="..\..\src\Events\Dead.h" />
</ItemGroup>