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@@ -112,20 +112,8 @@ void Systems::PhysicsSystem::Initialize()
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m_collisionResolution = new MyCollisionResolution(this);
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}
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enum
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{
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GROUND_LAYER = 1,
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VEHICLE1_LAYER = 2,
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VEHICLE2_LAYER = 3,
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EXPLOSION_LAYER = 4,
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};
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/*
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{
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Events::DisableCollisions e;
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e.Layer1 = GROUND_LAYER;
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e.Layer2 = EXPLOSION_LAYER;
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EventBroker->Publish(e);
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}*/
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/*{
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Events::DisableCollisions e;
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e.Layer1 = VEHICLE1_LAYER;
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@@ -170,7 +158,7 @@ void Systems::PhysicsSystem::Update(double dt)
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if (!transformComponent)
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continue;
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if(m_RigidBodies[entity]->isActive())
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if(/*m_RigidBodies[entity]->isActive()*/ true)
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{
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hkVector4 position;
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hkQuaternion rotation;
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