Movement/rotation queue fixed and Simon force push

This commit is contained in:
ViktorLjung
2014-05-31 03:52:39 +02:00
parent c489547294
commit a142d368a7
18 changed files with 433 additions and 202 deletions
+4
View File
@@ -111,6 +111,7 @@
<ClCompile Include="..\..\src\Sound.cpp" />
<ClCompile Include="..\..\src\Systems\DamageSystem.cpp" />
<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FollowSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\HelicopterSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\InputSystem.cpp" />
@@ -135,6 +136,7 @@
<ClInclude Include="..\..\src\Components\Camera.h" />
<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
<ClInclude Include="..\..\src\Components\Flag.h" />
<ClInclude Include="..\..\src\Components\Follow.h" />
<ClInclude Include="..\..\src\Components\FrameTimer.h" />
<ClInclude Include="..\..\src\Components\TriggerMove.h" />
<ClInclude Include="..\..\src\Components\Timer.h" />
@@ -190,6 +192,7 @@
<ClInclude Include="..\..\src\Events\MouseRelease.h" />
<ClInclude Include="..\..\src\Events\Move.h" />
<ClInclude Include="..\..\src\Events\PlaySound.h" />
<ClInclude Include="..\..\src\Events\Rotate.h" />
<ClInclude Include="..\..\src\Events\SetVelocity.h" />
<ClInclude Include="..\..\src\Events\SetViewportCamera.h" />
<ClInclude Include="..\..\src\Events\TankSteer.h" />
@@ -219,6 +222,7 @@
<ClInclude Include="..\..\src\System.h" />
<ClInclude Include="..\..\src\Systems\DamageSystem.h" />
<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
<ClInclude Include="..\..\src\Systems\FollowSystem.h" />
<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\HelicopterSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\InputSystem.h" />