Merge branch 'master' into havok

Conflicts:
	assets
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
2014-05-17 21:23:46 +02:00
40 changed files with 1394 additions and 883 deletions
+3 -3
View File
@@ -7,13 +7,13 @@
void VehicleSetup::buildVehicle(World *world, const hkpWorld* physicsWorld, hkpVehicleInstance& vehicle, EntityID vehicleEntity, std::vector<EntityID> wheelEntities)
{
auto vehicleComponent = world->GetComponent<Components::Vehicle>(vehicleEntity, "Vehicle");
auto vehicleComponent = world->GetComponent<Components::Vehicle>(vehicleEntity);
WheelData wheelData;
for (int i = 0; i < wheelEntities.size(); i++)
{
wheelData.WheelComponent = world->GetComponent<Components::Wheel>(wheelEntities[i], "Wheel");
wheelData.TransformComponent = world->GetComponent<Components::Transform>(wheelEntities[i], "Transform");
wheelData.WheelComponent = world->GetComponent<Components::Wheel>(wheelEntities[i]);
wheelData.TransformComponent = world->GetComponent<Components::Transform>(wheelEntities[i]);
m_Wheels.push_back(wheelData);
}