Adapted Escape the Dawn engine.

This commit is contained in:
2014-04-04 23:14:18 +02:00
parent 6a64de37fb
commit a7985b1686
64 changed files with 3384 additions and 79 deletions
+14
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#ifndef Component_h__
#define Component_h__
#include "Factory.h"
#include "Entity.h"
struct Component
{
EntityID Entity;
};
class ComponentFactory : public Factory<Component*> { };
#endif // Component_h__