Adapted Escape the Dawn engine.

This commit is contained in:
2014-04-04 23:14:18 +02:00
parent 6a64de37fb
commit a7985b1686
64 changed files with 3384 additions and 79 deletions
+22
View File
@@ -0,0 +1,22 @@
#ifndef Components_SoundEmitter_h__
#define Components_SoundEmitter_h__
#include <string>
#include "Component.h"
namespace Components
{
struct SoundEmitter : Component
{
float Gain;
float MaxDistance;
float ReferenceDistance;
float Pitch;
bool Loop;
std::string Path;
};
}
#endif // !Components_SoundEmitter_h__