Adapted Escape the Dawn engine.

This commit is contained in:
2014-04-04 23:14:18 +02:00
parent 6a64de37fb
commit a7985b1686
64 changed files with 3384 additions and 79 deletions
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#ifndef Components_Sprite_h__
#define Components_Sprite_h__
#include <string>
#include "Component.h"
#include "Color.h"
namespace Components
{
struct Sprite : Component
{
std::string SpriteFile;
Color Color;
};
}
#endif // !Components_Sprite_h__