Adapted Escape the Dawn engine.

This commit is contained in:
2014-04-04 23:14:18 +02:00
parent 6a64de37fb
commit a7985b1686
64 changed files with 3384 additions and 79 deletions
+9
View File
@@ -0,0 +1,9 @@
#version 430
uniform mat4 MVP;
layout(location = 0) out float FragmentDepth;
void main() {
FragmentDepth = gl_FragCoord.z;
}