CompoundShape works, i.e parent child physics :)

Center of mass is still bugged.
This commit is contained in:
ViktorLjung
2014-04-06 19:00:58 +02:00
parent 1d0747076f
commit a880e7f3e6
9 changed files with 196 additions and 162 deletions
+4 -3
View File
@@ -30,9 +30,10 @@
#include "Components/Template.h"
#include "Components/Transform.h"
#include "Components\BoxShape.h"
#include "Components\SphereShape.h"
#include "Components\Physics.h"
#include "Components/CompoundShape.h"
#include "Components/BoxShape.h"
#include "Components/SphereShape.h"
#include "Components/Physics.h"
class GameWorld : public World
{