A gray tank! :D
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@@ -19,7 +19,4 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(Performance) = preSolution
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HasPerformanceSessions = true
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EndGlobalSection
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EndGlobal
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@@ -95,6 +95,8 @@
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<ClCompile Include="..\..\src\Renderer.cpp" />
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<ClCompile Include="..\..\src\ShaderProgram.cpp" />
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<ClCompile Include="..\..\src\Skybox.cpp" />
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\RenderSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\TransformSystem.cpp" />
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<ClCompile Include="..\..\src\Texture.cpp" />
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@@ -108,6 +110,7 @@
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<ClInclude Include="..\..\src\Components\Camera.h" />
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<ClInclude Include="..\..\src\Components\Collision.h" />
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<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
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<ClInclude Include="..\..\src\Components\FreeSteering.h" />
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<ClInclude Include="..\..\src\Components\Input.h" />
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<ClInclude Include="..\..\src\Components\Model.h" />
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<ClInclude Include="..\..\src\Components\ParticleEmitter.h" />
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@@ -130,6 +133,8 @@
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<ClInclude Include="..\..\src\ShaderProgram.h" />
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<ClInclude Include="..\..\src\Skybox.h" />
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<ClInclude Include="..\..\src\System.h" />
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<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
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<ClInclude Include="..\..\src\Systems\InputSystem.h" />
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<ClInclude Include="..\..\src\Systems\RenderSystem.h" />
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<ClInclude Include="..\..\src\Systems\TransformSystem.h" />
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<ClInclude Include="..\..\src\Texture.h" />
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@@ -19,6 +19,12 @@
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<ClCompile Include="..\..\src\Systems\TransformSystem.cpp">
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<Filter>Systems</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp">
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<Filter>Systems</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp">
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<Filter>Systems</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Util">
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@@ -106,6 +112,15 @@
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<ClInclude Include="..\..\src\Systems\TransformSystem.h">
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<Filter>Systems</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Systems\InputSystem.h">
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<Filter>Systems</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h">
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<Filter>Systems</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\FreeSteering.h">
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<Filter>Components</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\src\Shaders\AABB.frag.glsl">
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