Merge branch 'deffered_rendering'
Conflicts: assets src/Components/Physics.h src/GameWorld.cpp src/GameWorld.h src/Systems/PhysicsSystem.cpp vs11/Returngeance/Returngeance.vcxproj vs11/Returngeance/Returngeance.vcxproj.filters
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#ifndef Events_OnDead_h__
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#define Events_OnDead_h__
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#include "Entity.h"
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#include "EventBroker.h"
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namespace Events
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{
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struct OnDead : Event
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{
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EntityID Entity;
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};
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}
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#endif // Events_OnDead_h__
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