Added physics components. 2014:04:05 02:57.
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#ifndef Components_Physics_h__
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#define Components_Physics_h__
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//#include "btBulletDynamicsCommon.h"
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#include "Component.h"
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namespace Components
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{
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struct Physics : Component
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{
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float Mass;
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float Inertia[3];
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//btRigidBody RigidBody;
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};
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}
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#endif // !Components_Physics_h__
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