Damage and Spashdamage working, phantomShapes not really working

This commit is contained in:
ViktorLjung
2014-05-27 07:04:29 +02:00
parent a0ee235473
commit c37df5c178
27 changed files with 804 additions and 202 deletions
+17
View File
@@ -0,0 +1,17 @@
#ifndef Components_FrameTimer_h__
#define Components_FrameTimer_h__
#include "Component.h"
namespace Components
{
struct FrameTimer : public Component
{
int Frames;
virtual FrameTimer* Clone() const override { return new FrameTimer(*this); }
};
}
#endif // Components_FrameTimer_h__