Damage and Spashdamage working, phantomShapes not really working
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@@ -124,7 +124,7 @@ void Systems::SoundSystem::OnComponentCreated(std::string type, std::shared_ptr<
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}
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}
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void Systems::SoundSystem::OnComponentRemoved(std::string type, Component* component)
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void Systems::SoundSystem::OnComponentRemoved(EntityID entity, std::string type, Component* component)
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{
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if(type == "SoundEmitter")
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{
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