Damage and Spashdamage working, phantomShapes not really working
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@@ -24,6 +24,12 @@
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#include "Events/EnableCollisions.h"
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#include "Events/DisableCollisions.h"
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#include "Components/Trigger.h"
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#include "Components/TriggerExplosion.h"
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#include "Components/FrameTimer.h"
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#include "Events/Damage.h"
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namespace Systems
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{
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