Damage and Spashdamage working, phantomShapes not really working

This commit is contained in:
ViktorLjung
2014-05-27 07:04:29 +02:00
parent a0ee235473
commit c37df5c178
27 changed files with 804 additions and 202 deletions
+12 -1
View File
@@ -109,6 +109,7 @@
<ClCompile Include="..\..\src\ShaderProgram.cpp" />
<ClCompile Include="..\..\src\Skybox.cpp" />
<ClCompile Include="..\..\src\Sound.cpp" />
<ClCompile Include="..\..\src\Systems\DamageSystem.cpp" />
<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\HelicopterSteeringSystem.cpp" />
@@ -118,7 +119,9 @@
<ClCompile Include="..\..\src\Systems\RenderSystem.cpp" />
<ClCompile Include="..\..\src\Systems\SoundSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TankSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TimerSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TransformSystem.cpp" />
<ClCompile Include="..\..\src\Systems\TriggerSystem.cpp" />
<ClCompile Include="..\..\src\Texture.cpp" />
<ClCompile Include="..\..\src\World.cpp" />
</ItemGroup>
@@ -129,8 +132,10 @@
<ClInclude Include="..\..\src\Components\BarrelSteering.h" />
<ClInclude Include="..\..\src\Components\BoxShape.h" />
<ClInclude Include="..\..\src\Components\Camera.h" />
<ClInclude Include="..\..\src\Components\DamageOnTouch.h" />
<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
<ClInclude Include="..\..\src\Components\FrameTimer.h" />
<ClInclude Include="..\..\src\Components\Timer.h" />
<ClInclude Include="..\..\src\Components\TriggerExplosion.h" />
<ClInclude Include="..\..\src\Components\ExtendedMeshShape.h" />
<ClInclude Include="..\..\src\Components\FreeSteering.h" />
<ClInclude Include="..\..\src\Components\Health.h" />
@@ -152,6 +157,7 @@
<ClInclude Include="..\..\src\Components\Template.h" />
<ClInclude Include="..\..\src\Components\TowerSteering.h" />
<ClInclude Include="..\..\src\Components\Transform.h" />
<ClInclude Include="..\..\src\Components\Trigger.h" />
<ClInclude Include="..\..\src\Components\Vehicle.h" />
<ClInclude Include="..\..\src\Components\Viewport.h" />
<ClInclude Include="..\..\src\Components\Wheel.h" />
@@ -166,6 +172,7 @@
<ClInclude Include="..\..\src\Events\BindKey.h" />
<ClInclude Include="..\..\src\Events\BindMouseButton.h" />
<ClInclude Include="..\..\src\Events\Collision.h" />
<ClInclude Include="..\..\src\Events\Damage.h" />
<ClInclude Include="..\..\src\Events\DisableCollisions.h" />
<ClInclude Include="..\..\src\Events\EnableCollisions.h" />
<ClInclude Include="..\..\src\Events\GamepadAxis.h" />
@@ -180,6 +187,7 @@
<ClInclude Include="..\..\src\Events\PlaySound.h" />
<ClInclude Include="..\..\src\Events\SetVelocity.h" />
<ClInclude Include="..\..\src\Events\TankSteer.h" />
<ClInclude Include="..\..\src\Events\EnterTrigger.h" />
<ClInclude Include="..\..\src\Factory.h" />
<ClInclude Include="..\..\src\GameWorld.h" />
<ClInclude Include="..\..\src\GUI\Frame.h" />
@@ -198,6 +206,7 @@
<ClInclude Include="..\..\src\Skybox.h" />
<ClInclude Include="..\..\src\Sound.h" />
<ClInclude Include="..\..\src\System.h" />
<ClInclude Include="..\..\src\Systems\DamageSystem.h" />
<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\HelicopterSteeringSystem.h" />
@@ -207,7 +216,9 @@
<ClInclude Include="..\..\src\Systems\RenderSystem.h" />
<ClInclude Include="..\..\src\Systems\SoundSystem.h" />
<ClInclude Include="..\..\src\Systems\TankSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\TimerSystem.h" />
<ClInclude Include="..\..\src\Systems\TransformSystem.h" />
<ClInclude Include="..\..\src\Systems\TriggerSystem.h" />
<ClInclude Include="..\..\src\Texture.h" />
<ClInclude Include="..\..\src\Util\GLError.h" />
<ClInclude Include="..\..\src\Util\Rectangle.h" />
+42 -3
View File
@@ -66,6 +66,15 @@
<ClCompile Include="..\..\src\Systems\HelicopterSteeringSystem.cpp">
<Filter>Gameplay\Vehicles\Helicopter\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\TriggerSystem.cpp">
<Filter>Physics\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\TimerSystem.cpp">
<Filter>Base\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\DamageSystem.cpp">
<Filter>Gameplay\Systems</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -158,6 +167,12 @@
<Filter Include="Gameplay\Components">
<UniqueIdentifier>{cb06b441-90b8-46ed-b347-4190dac7185b}</UniqueIdentifier>
</Filter>
<Filter Include="Gameplay\Systems">
<UniqueIdentifier>{3c2ea0e5-41a1-4b11-a891-1d59ead7223c}</UniqueIdentifier>
</Filter>
<Filter Include="Gameplay\Events">
<UniqueIdentifier>{9702064a-02a2-4b3c-a2ab-47c23a9cf49c}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\World.h" />
@@ -400,9 +415,6 @@
<ClInclude Include="..\..\src\Components\Health.h">
<Filter>Gameplay\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\DamageOnTouch.h">
<Filter>Gameplay\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\TankShell.h">
<Filter>Physics\Components</Filter>
</ClInclude>
@@ -412,6 +424,33 @@
<ClInclude Include="..\..\src\Events\EnableCollisions.h">
<Filter>Physics\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Trigger.h">
<Filter>Physics\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\TriggerSystem.h">
<Filter>Physics\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\TriggerExplosion.h">
<Filter>Physics\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\EnterTrigger.h">
<Filter>Physics\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\TimerSystem.h">
<Filter>Base\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Timer.h">
<Filter>Base\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\FrameTimer.h">
<Filter>Base\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\DamageSystem.h">
<Filter>Gameplay\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\Damage.h">
<Filter>Gameplay\Events</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">