Added VehicleSetup to Physics filter.

This commit is contained in:
ViktorLjung
2014-04-24 23:30:46 +02:00
parent be90953f22
commit c4e127b154
@@ -50,7 +50,9 @@
</ClCompile>
<ClCompile Include="..\..\src\ResourceManager.cpp" />
<ClCompile Include="..\..\src\Sound.cpp" />
<ClCompile Include="..\..\src\Physics\VehicleSetup.cpp" />
<ClCompile Include="..\..\src\Physics\VehicleSetup.cpp">
<Filter>Physics</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -213,7 +215,6 @@
<ClInclude Include="..\..\src\Sound.h">
<Filter>Audio</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Physics\VehicleSetup.h" />
<ClInclude Include="..\..\src\Components\Box.h">
<Filter>Physics\Components</Filter>
</ClInclude>
@@ -226,6 +227,9 @@
<ClInclude Include="..\..\src\Components\Wheel.h">
<Filter>Physics\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Physics\VehicleSetup.h">
<Filter>Physics</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\AABB.frag.glsl">