Turret able to shoot, no collision event yet.

This commit is contained in:
Tleety
2014-06-05 02:54:44 +02:00
parent 93c4805a22
commit ccb3d6d84f
8 changed files with 214 additions and 23 deletions
+2
View File
@@ -173,6 +173,8 @@
<ClInclude Include="..\..\src\Components\Transform.h" />
<ClInclude Include="..\..\src\Components\Trigger.h" />
<ClInclude Include="..\..\src\Components\TriggerRotate.h" />
<ClInclude Include="..\..\src\Components\Turret.h" />
<ClInclude Include="..\..\src\Components\TurretShot.h" />
<ClInclude Include="..\..\src\Components\Vehicle.h" />
<ClInclude Include="..\..\src\Components\SpawnPoint.h" />
<ClInclude Include="..\..\src\Components\Viewport.h" />
@@ -584,6 +584,12 @@
<ClInclude Include="..\..\src\Components\Tower.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Turret.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\TurretShot.h">
<Filter>Physics\Components</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">