Vehicle component has "CurrentRPM"
This commit is contained in:
@@ -57,7 +57,7 @@ void Systems::SoundSystem::Update(double dt)
|
||||
else
|
||||
{
|
||||
// FMOD_Sound_Release(m_DeleteSounds[it->first]);
|
||||
// m_DeleteSounds.erase(it->first);
|
||||
m_DeleteSounds.erase(it->first);
|
||||
it = m_DeleteChannels.erase(it);
|
||||
}
|
||||
|
||||
@@ -104,7 +104,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
|
||||
if(emitter)
|
||||
{
|
||||
FMOD_CHANNEL* channel = m_Channels[entity];
|
||||
//FMOD_SOUND* sound = m_Sounds[entity];
|
||||
FMOD_SOUND* sound = m_Sounds[entity];
|
||||
auto eTransform = m_World->GetComponent<Components::Transform>(entity);
|
||||
|
||||
glm::vec3 tPos = m_TransformSystem->AbsolutePosition(entity);
|
||||
@@ -137,9 +137,9 @@ bool Systems::SoundSystem::OnComponentCreated(const Events::ComponentCreated &ev
|
||||
float maxDist = emitter->MaxDistance;
|
||||
float minDist = emitter->MinDistance;
|
||||
float pitch = emitter->Pitch;
|
||||
//LoadSound(sound, path, maxDist, minDist);
|
||||
LoadSound(sound, path, maxDist, minDist);
|
||||
m_Channels.insert(std::make_pair(emitter->Entity, channel));
|
||||
// m_Sounds.insert(std::make_pair(emitter->Entity, sound));
|
||||
m_Sounds.insert(std::make_pair(emitter->Entity, sound));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -157,7 +157,7 @@ bool Systems::SoundSystem::PlaySFX(const Events::PlaySFX &event)
|
||||
|
||||
eComponent->type = Components::SoundEmitter::SoundType::SOUND_3D;
|
||||
Sound* sound = ResourceManager->Load<Sound>("Sound3D", event.Resource);
|
||||
//m_Sounds[eEntity] = *sound;
|
||||
m_Sounds[eEntity] = *sound;
|
||||
FMOD_Sound_Set3DMinMaxDistance(*sound, eComponent->MinDistance, eComponent->MaxDistance);
|
||||
|
||||
PlaySound(&m_Channels[eEntity], *sound, 1.0, eComponent->Loop);
|
||||
@@ -181,6 +181,8 @@ bool Systems::SoundSystem::PlayBGM(const Events::PlayBGM &event)
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool Systems::SoundSystem::StopSound(const Events::StopSound &event)
|
||||
{
|
||||
auto eComp = m_World->GetComponent<Components::SoundEmitter>(event.Emitter);
|
||||
@@ -222,8 +224,8 @@ void Systems::SoundSystem::OnComponentRemoved(EntityID entity, std::string type,
|
||||
if(emitter)
|
||||
{
|
||||
m_DeleteChannels.insert(std::make_pair(entity, m_Channels[entity]));
|
||||
//m_DeleteSounds.insert(std::make_pair(entity, m_Sounds[entity]));
|
||||
m_DeleteSounds.insert(std::make_pair(entity, m_Sounds[entity]));
|
||||
m_Channels.erase(entity);
|
||||
//m_Sounds.erase(entity);
|
||||
m_Sounds.erase(entity);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user