Vehicle component has "CurrentRPM"

This commit is contained in:
Stiffly
2014-06-05 05:11:04 +02:00
parent 09971b2d77
commit ccc2c49317
5 changed files with 20 additions and 10 deletions
+6 -1
View File
@@ -445,9 +445,12 @@ EntityID Systems::TankSteeringSystem::CreateTank(int playerID)
player->ID = playerID;
auto tankSteering = m_World->AddComponent<Components::TankSteering>(tank);
m_World->AddComponent<Components::Input>(tank);
m_World->AddComponent<Components::Listener>(tank);
auto health = m_World->AddComponent<Components::Health>(tank);
health->Amount = 100.f;
m_World->AddComponent<Components::Listener>(tank);
{
@@ -535,6 +538,8 @@ EntityID Systems::TankSteeringSystem::CreateTank(int playerID)
transform->Orientation = glm::quat(glm::vec3(-glm::radians(5.f), 0.f, 0.f));
auto cameraComp = m_World->AddComponent<Components::Camera>(cameraTower);
cameraComp->FarClip = 2000.f;
/*auto follow = m_World->AddComponent<Components::Follow>(cameraTower);
follow->Entity = barrel;
follow->Distance = 15.f;