Xbox360 controller support
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+2
-2
@@ -19,7 +19,7 @@ public:
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m_InputManager = std::make_shared<InputManager>(m_Renderer->GetWindow(), m_EventBroker);
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m_UIParent = std::make_shared<GUI::Frame>(m_EventBroker);
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//m_UIParent = std::make_shared<GUI::Frame>(m_EventBroker);
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m_World = std::make_shared<GameWorld>(m_EventBroker, m_Renderer);
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m_World->Initialize();
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@@ -46,7 +46,7 @@ private:
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std::shared_ptr<EventBroker> m_EventBroker;
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std::shared_ptr<Renderer> m_Renderer;
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std::shared_ptr<InputManager> m_InputManager;
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std::shared_ptr<GUI::Frame> m_UIParent;
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//std::shared_ptr<GUI::Frame> m_UIParent;
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// TODO: This should ultimately live in GameFrame
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std::shared_ptr<GameWorld> m_World;
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