Semi-working world rendering

This commit is contained in:
2014-05-26 23:28:11 +02:00
parent 74239300bd
commit d4b28a2228
15 changed files with 509 additions and 206 deletions
+2 -2
View File
@@ -10,7 +10,7 @@ namespace GUI
class TextureFrame : public Frame
{
public:
TextureFrame(std::shared_ptr<Frame> parent, std::string name)
TextureFrame(Frame* parent, std::string name)
: Frame(parent, name) { }
void Draw(std::shared_ptr<Renderer> renderer) override
@@ -25,7 +25,7 @@ public:
RenderQueue.Add(job);
renderer->SetCamera(nullptr);
renderer->Draw(RenderQueue);
renderer->DrawFrame(RenderQueue);
}
std::shared_ptr<::Texture> Texture() const { return m_Texture; }