Garage working, ready for vehicle swap implementation
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@@ -17,6 +17,9 @@
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#include "Events/LeaveTrigger.h"
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#include "Components/Flag.h"
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#include "Components/TriggerMove.h"
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#include "Components/TriggerRotate.h"
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#include "Components/Move.h"
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#include "Components/Rotate.h"
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#include "Components/Player.h"
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#include "Events/Move.h"
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#include "Events/Rotate.h"
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@@ -46,7 +49,8 @@ namespace Systems
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private:
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void Flag(EntityID entity, EntityID phantomEntity);
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void Explosion(EntityID entity, EntityID phantomEntity);
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void Move(EntityID entity);
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void Move(EntityID entity, bool queue, bool swap);
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void Rotate(EntityID entity, bool queue, bool swap);
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};
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}
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