Garage working, ready for vehicle swap implementation
This commit is contained in:
@@ -113,6 +113,7 @@
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<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\FollowSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\GarageSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\HelicopterSteeringSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\ParticleSystem.cpp" />
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@@ -138,6 +139,9 @@
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<ClInclude Include="..\..\src\Components\Flag.h" />
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<ClInclude Include="..\..\src\Components\Follow.h" />
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<ClInclude Include="..\..\src\Components\FrameTimer.h" />
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<ClInclude Include="..\..\src\Components\Garage.h" />
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<ClInclude Include="..\..\src\Components\Move.h" />
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<ClInclude Include="..\..\src\Components\Rotate.h" />
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<ClInclude Include="..\..\src\Components\TriggerMove.h" />
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<ClInclude Include="..\..\src\Components\Timer.h" />
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<ClInclude Include="..\..\src\Components\TriggerExplosion.h" />
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@@ -163,6 +167,7 @@
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<ClInclude Include="..\..\src\Components\TowerSteering.h" />
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<ClInclude Include="..\..\src\Components\Transform.h" />
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<ClInclude Include="..\..\src\Components\Trigger.h" />
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<ClInclude Include="..\..\src\Components\TriggerRotate.h" />
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<ClInclude Include="..\..\src\Components\Vehicle.h" />
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<ClInclude Include="..\..\src\Components\Viewport.h" />
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<ClInclude Include="..\..\src\Components\Wheel.h" />
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@@ -224,6 +229,7 @@
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<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
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<ClInclude Include="..\..\src\Systems\FollowSystem.h" />
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<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
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<ClInclude Include="..\..\src\Systems\GarageSystem.h" />
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<ClInclude Include="..\..\src\Systems\HelicopterSteeringSystem.h" />
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<ClInclude Include="..\..\src\Systems\InputSystem.h" />
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<ClInclude Include="..\..\src\Systems\ParticleSystem.h" />
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@@ -79,6 +79,9 @@
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<ClCompile Include="..\..\src\Systems\FollowSystem.cpp">
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<Filter>Game\Systems</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\Systems\GarageSystem.cpp">
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<Filter>Game\Systems</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Util">
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@@ -494,7 +497,6 @@
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<ClInclude Include="..\..\src\Events\LeaveTrigger.h">
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<Filter>Physics\Events</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\TriggerMove.h" />
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<ClInclude Include="..\..\src\Components\Follow.h">
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<Filter>Game\Components</Filter>
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</ClInclude>
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@@ -504,6 +506,24 @@
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<ClInclude Include="..\..\src\Events\Rotate.h">
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<Filter>Base\Events</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\TriggerMove.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\TriggerRotate.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Systems\GarageSystem.h">
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<Filter>Game\Systems</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Garage.h">
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<Filter>Game\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Move.h">
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<Filter>Base\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Rotate.h">
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<Filter>Base\Components</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\src\Shaders\Fragment2.glsl">
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