Fixed filters
This commit is contained in:
@@ -77,8 +77,7 @@
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<ClCompile Include="..\..\src\Systems\WheelPairSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\WheelPairSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\FollowSystem.cpp">
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<ClCompile Include="..\..\src\Systems\FollowSystem.cpp">
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<Filter>Game\Systems</Filter>
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<Filter>Game\Systems</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
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<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
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<Filter>Gameplay\Systems</Filter>
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<Filter>Gameplay\Systems</Filter>
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</ClCompile>
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</ClCompile>
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@@ -520,15 +519,13 @@
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Events\Move.h">
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<ClInclude Include="..\..\src\Events\Move.h">
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<Filter>Base\Events</Filter>
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<Filter>Base\Events</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\BlendMap.h">
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<ClInclude Include="..\..\src\Components\BlendMap.h">
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<Filter>Rendering\Components</Filter>
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<Filter>Rendering\Components</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Systems\WallSystem.h">
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<ClInclude Include="..\..\src\Systems\WallSystem.h">
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<Filter>Gameplay\Systems</Filter>
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<Filter>Gameplay\Systems</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Events\LeaveTrigger.h">
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<ClInclude Include="..\..\src\Events\LeaveTrigger.h">
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<Filter>Physics\Events</Filter>
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<Filter>Physics\Events</Filter>
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</ClInclude>
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</ClInclude>
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@@ -564,12 +561,13 @@
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Events\OnDead.h">
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<ClInclude Include="..\..\src\Events\OnDead.h">
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<Filter>Gameplay\Events</Filter>
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<Filter>Gameplay\Events</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Events\SpawnVehicle.h">
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<ClInclude Include="..\..\src\Events\SpawnVehicle.h">
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<Filter>Game\Events</Filter>
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<Filter>Game\Events</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Wall.h">
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<ClInclude Include="..\..\src\Components\Wall.h">
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<Filter>Game\Components</Filter>
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<Filter>Game\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\SpawnPoint.h">
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<ClInclude Include="..\..\src\Components\SpawnPoint.h">
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<Filter>Game\Components</Filter>
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<Filter>Game\Components</Filter>
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</ClInclude>
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</ClInclude>
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