Fixed forward rendering for transparensy

This commit is contained in:
Tleety
2014-05-25 01:52:57 +02:00
parent a9f2911e41
commit e3aab96a75
7 changed files with 115 additions and 10 deletions
+2
View File
@@ -169,6 +169,8 @@
<None Include="..\..\src\Shaders\AABB.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.vert.glsl" />
<None Include="..\..\src\Shaders\ForwardRendering.frag.glsl" />
<None Include="..\..\src\Shaders\ForwardRendering.vert.glsl" />
<None Include="..\..\src\Shaders\Fragment.glsl" />
<None Include="..\..\src\Shaders\Fragment2-Debug.glsl" />
<None Include="..\..\src\Shaders\Fragment2.glsl" />
@@ -277,5 +277,11 @@
<None Include="..\..\src\Shaders\FinalPass.frag.glsl">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\src\Shaders\ForwardRendering.frag.glsl">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\src\Shaders\ForwardRendering.vert.glsl">
<Filter>Shaders</Filter>
</None>
</ItemGroup>
</Project>