Merge remote-tracking branch 'origin/master' into havok

Conflicts:
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
ViktorLjung
2014-06-05 06:01:49 +02:00
parent 56e6545f0f
commit e4a59cec61
31 changed files with 288 additions and 130 deletions
+3 -1
View File
@@ -109,6 +109,7 @@
<ClCompile Include="..\..\src\ShaderProgram.cpp" />
<ClCompile Include="..\..\src\Skybox.cpp" />
<ClCompile Include="..\..\src\Sound.cpp" />
<ClCompile Include="..\..\src\Systems\FlagSystem.cpp" />
<ClCompile Include="..\..\src\Systems\JeepSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\DamageSystem.cpp" />
<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
@@ -214,7 +215,7 @@
<ClInclude Include="..\..\src\Events\MouseMove.h" />
<ClInclude Include="..\..\src\Events\MousePress.h" />
<ClInclude Include="..\..\src\Events\MouseRelease.h" />
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Events\Dead.h" />
<ClInclude Include="..\..\src\Events\Move.h" />
<ClInclude Include="..\..\src\Events\PlayBGM.h" />
<ClInclude Include="..\..\src\Events\PlaySFX.h" />
@@ -251,6 +252,7 @@
<ClInclude Include="..\..\src\Skybox.h" />
<ClInclude Include="..\..\src\Sound.h" />
<ClInclude Include="..\..\src\System.h" />
<ClInclude Include="..\..\src\Systems\FlagSystem.h" />
<ClInclude Include="..\..\src\Systems\JeepSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\DamageSystem.h" />
<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
@@ -95,6 +95,9 @@
<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\FlagSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -585,7 +588,6 @@
<ClInclude Include="..\..\src\Systems\JeepSteeringSystem.h">
<Filter>Physics\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
<ClInclude Include="..\..\src\GUI\GameOverFrame.h">
<Filter>GUI</Filter>
@@ -629,6 +631,10 @@
<ClInclude Include="..\..\src\Components\DamageModel.h">
<Filter>Rendering\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\FlagSystem.h">
<Filter>Game\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\Dead.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">