diff --git a/src/Systems/TransformSystem.cpp b/src/Systems/TransformSystem.cpp index a23d92b..494acd0 100755 --- a/src/Systems/TransformSystem.cpp +++ b/src/Systems/TransformSystem.cpp @@ -40,7 +40,7 @@ glm::quat Systems::TransformSystem::AbsoluteOrientation(EntityID entity) do { auto transform = m_World->GetComponent(entity, "Transform"); - absOrientation *= transform->Orientation; + absOrientation = transform->Orientation * absOrientation; entity = m_World->GetEntityParent(entity); } while (entity != 0);