PhysicsSystem redesigned, more work is needed.

This commit is contained in:
ViktorLjung
2014-05-07 16:21:47 +02:00
parent dc32316bd7
commit ea69a9345d
9 changed files with 325 additions and 194 deletions
+2
View File
@@ -124,7 +124,9 @@
<ClInclude Include="..\..\src\Components\BoxShape.h" />
<ClInclude Include="..\..\src\Components\Camera.h" />
<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
<ClInclude Include="..\..\src\Components\ExtendedMeshShape.h" />
<ClInclude Include="..\..\src\Components\FreeSteering.h" />
<ClInclude Include="..\..\src\Components\HingeConstraint.h" />
<ClInclude Include="..\..\src\Components\Input.h" />
<ClInclude Include="..\..\src\Components\MeshShape.h" />
<ClInclude Include="..\..\src\Components\Model.h" />
@@ -236,6 +236,12 @@
<ClInclude Include="..\..\src\Util\UnorderedMapPair.h">
<Filter>Util</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\HingeConstraint.h">
<Filter>Physics\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\ExtendedMeshShape.h">
<Filter>Physics\Components</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\AABB.frag.glsl">