Fixed blendmaps

Merge remote-tracking branch 'origin/gui' into deffered_rendering

Conflicts:
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
Tleety
2014-05-28 22:08:50 +02:00
21 changed files with 932 additions and 1201 deletions
+2
View File
@@ -196,6 +196,8 @@
<ClInclude Include="..\..\src\GUI\Frame.h" />
<ClInclude Include="..\..\src\EventBroker.h" />
<ClInclude Include="..\..\src\GUI\GameFrame.h" />
<ClInclude Include="..\..\src\GUI\HealthOverlay.h" />
<ClInclude Include="..\..\src\GUI\PlayerHUD.h" />
<ClInclude Include="..\..\src\GUI\WorldFrame.h" />
<ClInclude Include="..\..\src\GUI\TextureFrame.h" />
<ClInclude Include="..\..\src\GUI\Viewport.h" />
@@ -472,6 +472,12 @@
<ClInclude Include="..\..\src\GUI\GameFrame.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\GUI\HealthOverlay.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\GUI\PlayerHUD.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\BlendMap.h">
<Filter>Rendering\Components</Filter>
</ClInclude>