Vehicle component based, wheel rotation and position not working.
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@@ -3,13 +3,15 @@
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#include "Component.h"
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namespace Components
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{
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struct Vehicle : Component
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{
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struct Vehicle : Component
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{
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Vehicle()
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: MaxTorque(500.0f), MinRPM(1000.0f), OptimalRPM(5500.0f), MaxRPM(7500.0f), MaxSteeringAngle(35), TopSpeed(50.0f) { }
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float MaxTorque;
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float MinRPM;
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float OptimalRPM;
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