Fixed a createWall function.

This commit is contained in:
Tleety
2014-06-02 20:01:28 +02:00
parent 00268f027a
commit f1a9afc097
4 changed files with 42 additions and 180 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ bool Systems::WallSystem::Damage( const Events::Damage &event )
// DO STUFF! :D
float distance = glm::distance(transform->Position, transformComponent->Position);
float radius = 5.f;
float strength = (1.f - pow(distance / radius, 2)) * 400.f;
float strength = (1.f - pow(distance / radius, 2)) * 500.f;
glm::vec3 direction = glm::normalize(transformComponent->Position - transform->Position);
Events::ApplyPointImpulse e;