Indentation style changed to Horstmann

This commit is contained in:
2014-04-11 21:53:05 +02:00
parent e70e18a27b
commit f2259f712d
61 changed files with 353 additions and 697 deletions
+9 -18
View File
@@ -2,8 +2,7 @@
#include "Camera.h"
Camera::Camera(float yFOV, float aspectRatio, float nearClip, float farClip)
{
m_FOV = yFOV;
{ m_FOV = yFOV;
m_AspectRatio = aspectRatio;
m_NearClip = nearClip;
m_FarClip = farClip;
@@ -35,21 +34,18 @@ Camera::Camera(float yFOV, float aspectRatio, float nearClip, float farClip)
//}
void Camera::AspectRatio(float val)
{
m_AspectRatio = val;
{ m_AspectRatio = val;
UpdateProjectionMatrix();
}
void Camera::Position(glm::vec3 val)
{
m_Position = val;
{ m_Position = val;
UpdateViewMatrix();
}
void Camera::Orientation(glm::quat val)
{
m_Orientation = val;
{ m_Orientation = val;
UpdateViewMatrix();
}
@@ -66,8 +62,7 @@ void Camera::Orientation(glm::quat val)
//}
void Camera::UpdateProjectionMatrix()
{
m_ProjectionMatrix = glm::perspective(
{ m_ProjectionMatrix = glm::perspective(
m_FOV,
m_AspectRatio,
m_NearClip,
@@ -76,24 +71,20 @@ void Camera::UpdateProjectionMatrix()
}
void Camera::UpdateViewMatrix()
{
m_ViewMatrix = glm::translate(glm::toMat4(m_Orientation), -m_Position);
{ m_ViewMatrix = glm::translate(glm::toMat4(m_Orientation), -m_Position);
}
void Camera::FOV(float val)
{
m_FOV = val;
{ m_FOV = val;
UpdateProjectionMatrix();
}
void Camera::NearClip(float val)
{
m_NearClip = val;
{ m_NearClip = val;
UpdateProjectionMatrix();
}
void Camera::FarClip(float val)
{
m_FarClip = val;
{ m_FarClip = val;
UpdateProjectionMatrix();
}