Indentation style changed to Horstmann
This commit is contained in:
+23
-46
@@ -4,18 +4,15 @@
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Systems::SoundSystem::SoundSystem(World* world)
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: System(world)
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{
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//initialize OpenAL
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{ //initialize OpenAL
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ALCdevice* Device = alcOpenDevice(NULL);
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ALCcontext* context;
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if(Device)
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{
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context = alcCreateContext(Device, NULL);
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{ context = alcCreateContext(Device, NULL);
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alcMakeContextCurrent(context);
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}
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else
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{
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LOG_ERROR("OMG OPEN AL FAIL");
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{ LOG_ERROR("OMG OPEN AL FAIL");
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}
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alGetError();
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@@ -30,15 +27,13 @@ void Systems::SoundSystem::Update(double dt)
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}
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void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
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{
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auto transformComponent = m_World->GetComponent<Components::Transform>(entity, "Transform");
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{ auto transformComponent = m_World->GetComponent<Components::Transform>(entity, "Transform");
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if (transformComponent == nullptr)
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return;
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auto entityName = m_World->GetProperty<std::string>(entity, "Name");
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if (entityName == "Camera")
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{
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glm::vec3 playerPos = transformComponent->Position;
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{ glm::vec3 playerPos = transformComponent->Position;
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ALfloat listenerPos[3] = { playerPos.x, playerPos.y, -playerPos.z };
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glm::vec3 playerVel = transformComponent->Velocity;
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@@ -57,8 +52,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
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auto soundEmitter = m_World->GetComponent<Components::SoundEmitter>(entity, "SoundEmitter");
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if(soundEmitter != nullptr)
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{
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ALuint source = m_Sources[soundEmitter];
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{ ALuint source = m_Sources[soundEmitter];
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alSourcef(source, AL_GAIN, soundEmitter->Gain);
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//alSourcef(source, AL_MAX_DISTANCE, soundEmitter->MaxDistance);
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alSourcef(source, AL_REFERENCE_DISTANCE, soundEmitter->ReferenceDistance);
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@@ -77,8 +71,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
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}
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void Systems::SoundSystem::PlaySound(Components::SoundEmitter* emitter, std::string fileName)
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{
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if (m_Sources.find(emitter) == m_Sources.end())
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{ if (m_Sources.find(emitter) == m_Sources.end())
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return;
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ALuint buffer = LoadFile(fileName);
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@@ -90,73 +83,61 @@ void Systems::SoundSystem::PlaySound(Components::SoundEmitter* emitter, std::str
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}
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void Systems::SoundSystem::PlaySound(std::shared_ptr<Components::SoundEmitter> emitter)
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{
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ALuint buffer = LoadFile(emitter->Path);
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{ ALuint buffer = LoadFile(emitter->Path);
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ALuint source = m_Sources[emitter.get()];
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alSourcei(source, AL_BUFFER, buffer);
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alSourcePlay(m_Sources[emitter.get()]);
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}
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void Systems::SoundSystem::StopSound(std::shared_ptr<Components::SoundEmitter> emitter)
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{
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alSourceStop(m_Sources[emitter.get()]);
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{ alSourceStop(m_Sources[emitter.get()]);
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}
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void Systems::SoundSystem::OnComponentCreated(std::string type, std::shared_ptr<Component> component)
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{
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if(type == "SoundEmitter")
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{
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ALuint source = CreateSource();
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{ if(type == "SoundEmitter")
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{ ALuint source = CreateSource();
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m_Sources[component.get()] = source;
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}
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}
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void Systems::SoundSystem::OnComponentRemoved(std::string type, Component* component)
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{
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if(type == "SoundEmitter")
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{
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if (m_Sources.find(component) != m_Sources.end())
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{
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ALuint source = m_Sources[component];
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{ if(type == "SoundEmitter")
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{ if (m_Sources.find(component) != m_Sources.end())
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{ ALuint source = m_Sources[component];
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alDeleteSources(1, &source);
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}
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}
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}
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ALuint Systems::SoundSystem::LoadFile(std::string path)
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{
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if (m_BufferCache.find(path) != m_BufferCache.end())
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{ if (m_BufferCache.find(path) != m_BufferCache.end())
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return m_BufferCache[path];
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FILE* fp = NULL;
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fp = fopen(path.c_str(), "rb");
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if (fp == NULL)
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{
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LOG_ERROR("Failed to load sound file \"%s\"", path.c_str());
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{ LOG_ERROR("Failed to load sound file \"%s\"", path.c_str());
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return 0;
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}
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//CHECK FOR VALID WAVE-FILE
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fread(type, sizeof(char), 4, fp);
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if(type[0]!='R' || type[1]!='I' || type[2]!='F' || type[3]!='F')
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{
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LOG_ERROR("ERROR: No RIFF in WAVE-file");
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{ LOG_ERROR("ERROR: No RIFF in WAVE-file");
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return 0;
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}
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fread(&size, sizeof(unsigned long), 1, fp);
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fread(type, sizeof(char), 4, fp);
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if(type[0]!='W' || type[1]!='A' || type[2]!='V' || type[3]!='E')
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{
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LOG_ERROR("ERROR: Not WAVE-file");
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{ LOG_ERROR("ERROR: Not WAVE-file");
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return 0;
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}
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fread(type, sizeof(char), 4, fp);
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if(type[0]!='f' || type[1]!='m' || type[2]!='t' || type[3]!=' ')
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{
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LOG_ERROR("ERROR: No fmt in WAVE-file");
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{ LOG_ERROR("ERROR: No fmt in WAVE-file");
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return 0;
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}
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@@ -171,8 +152,7 @@ ALuint Systems::SoundSystem::LoadFile(std::string path)
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fread(type, sizeof(char), 4, fp);
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if(type[0]!='d' || type[1]!='a' || type[2]!='t' || type[3]!='a')
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{
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LOG_ERROR("ERROR: WAVE-file Missing data");
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{ LOG_ERROR("ERROR: WAVE-file Missing data");
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return 0;
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}
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@@ -185,15 +165,13 @@ ALuint Systems::SoundSystem::LoadFile(std::string path)
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// Create buffer
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ALuint format = 0;
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if(bitsPerSample == 8)
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{
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if(channels == 1)
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{ if(channels == 1)
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format = AL_FORMAT_MONO8;
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else if(channels == 2)
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format = AL_FORMAT_STEREO8;
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}
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if(bitsPerSample == 16)
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{
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if (channels == 1)
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{ if (channels == 1)
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format = AL_FORMAT_MONO16;
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else if (channels == 2)
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format = AL_FORMAT_STEREO16;
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@@ -209,8 +187,7 @@ ALuint Systems::SoundSystem::LoadFile(std::string path)
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}
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ALuint Systems::SoundSystem::CreateSource()
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{
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ALuint source;
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{ ALuint source;
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alGenSources((ALuint)1, &source);
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alDopplerFactor(1); // Numbers greater than 1 will increase Doppler effect, numbers lower than 1 will decrease the Doppler effect
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