Merge branch 'render_queue'
Conflicts: src/GameWorld.cpp src/Renderer.cpp src/Shaders/Fragment.glsl src/Systems/PhysicsSystem.h vs11/Returngeance/Returngeance.vcxproj.filters
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#ifndef Events_SetViewportCamera_h__
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#define Events_SetViewportCamera_h__
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#include "EventBroker.h"
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#include "Entity.h"
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namespace Events
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{
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struct SetViewportCamera : Event
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{
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std::string ViewportFrame;
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EntityID CameraEntity;
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};
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}
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#endif // Events_SetViewportCamera_h__
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