Commit Graph

12 Commits

Author SHA1 Message Date
Tleety 2d1d4f02f3 Fixed some things in gameworld and added a new skymap. 2014-05-31 23:14:33 +02:00
Jace 6c8fff9ed0 Non-retardedly slow sprite rendering 2014-05-30 22:00:20 +02:00
Tleety 9ccf8ecc42 Fixed being able to draw sprites and normal/specular maps for terrain 2014-05-30 19:53:00 +02:00
Tleety cc84f04542 Transparent objects working. 2014-05-29 23:59:36 +02:00
Tleety eb37cc2296 Fixed blendmaps
Merge remote-tracking branch 'origin/gui' into deffered_rendering

Conflicts:
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-28 22:08:50 +02:00
Tleety 761b8e21e1 Added blendmap component
Added renderque for models with a blendmap component
Added shaders for blendmaps
2014-05-28 20:24:31 +02:00
Jace cc42b94000 Viewports fixed. Damage HUD. Free steering fixed. 2014-05-28 20:22:38 +02:00
Jace d4b28a2228 Semi-working world rendering 2014-05-27 06:45:26 +02:00
Jace 22442708cc One hell of a GUI interface (minus graphical)
"how does this even work lol"
2014-05-26 03:33:11 +02:00
Jace 07c74ff9f5 I'll create a GUI interface using Visual Basic, see if I can track an IP address 2014-05-25 04:12:28 +02:00
Jace 2fbcad4dbf Layer in render queue? 2014-05-24 20:32:54 +02:00
Jace 41177581c6 WIP Render Queue 2014-05-11 01:46:02 +02:00