Tleety
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2d1d4f02f3
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Fixed some things in gameworld and added a new skymap.
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2014-05-31 23:14:33 +02:00 |
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Jace
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6c8fff9ed0
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Non-retardedly slow sprite rendering
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2014-05-30 22:00:20 +02:00 |
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Tleety
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9ccf8ecc42
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Fixed being able to draw sprites and normal/specular maps for terrain
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2014-05-30 19:53:00 +02:00 |
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Tleety
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cc84f04542
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Transparent objects working.
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2014-05-29 23:59:36 +02:00 |
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Tleety
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eb37cc2296
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Fixed blendmaps
Merge remote-tracking branch 'origin/gui' into deffered_rendering
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-28 22:08:50 +02:00 |
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Tleety
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761b8e21e1
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Added blendmap component
Added renderque for models with a blendmap component
Added shaders for blendmaps
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2014-05-28 20:24:31 +02:00 |
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Jace
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cc42b94000
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Viewports fixed. Damage HUD. Free steering fixed.
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2014-05-28 20:22:38 +02:00 |
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Jace
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d4b28a2228
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Semi-working world rendering
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2014-05-27 06:45:26 +02:00 |
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Jace
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22442708cc
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One hell of a GUI interface (minus graphical)
"how does this even work lol"
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2014-05-26 03:33:11 +02:00 |
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Jace
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07c74ff9f5
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I'll create a GUI interface using Visual Basic, see if I can track an IP address
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2014-05-25 04:12:28 +02:00 |
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Jace
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2fbcad4dbf
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Layer in render queue?
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2014-05-24 20:32:54 +02:00 |
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Jace
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41177581c6
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WIP Render Queue
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2014-05-11 01:46:02 +02:00 |
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