Jace
|
98167a806d
|
Merge remote-tracking branch 'origin/deffered_rendering' into render_queue
Conflicts:
src/Renderer.cpp
src/Renderer.h
|
2014-05-27 07:10:50 +02:00 |
|
Jace
|
d4b28a2228
|
Semi-working world rendering
|
2014-05-27 06:45:26 +02:00 |
|
Jace
|
22442708cc
|
One hell of a GUI interface (minus graphical)
"how does this even work lol"
|
2014-05-26 03:33:11 +02:00 |
|
Jace
|
07c74ff9f5
|
I'll create a GUI interface using Visual Basic, see if I can track an IP address
|
2014-05-25 04:12:28 +02:00 |
|
Jace
|
4102756e33
|
Beautifully broken
|
2014-05-22 22:04:54 +02:00 |
|
Jace
|
d259811795
|
Xbox360 controller support
|
2014-05-13 02:24:42 +02:00 |
|
Jace
|
5e7537b903
|
Input events moved from InputSystem to new InputManager
|
2014-05-05 07:16:45 +02:00 |
|
Jace
|
9e8c3161e0
|
WIP Frame
|
2014-04-29 13:58:37 +02:00 |
|
Jace
|
57d29d0db7
|
Started implementation of events for InputSystem and SoundSystem
|
2014-04-28 19:55:31 +02:00 |
|
Jace
|
3470a80f40
|
Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
|
2014-04-12 01:48:15 +02:00 |
|
Jace
|
f2259f712d
|
Indentation style changed to Horstmann
|
2014-04-11 21:53:05 +02:00 |
|
Jace
|
a7985b1686
|
Adapted Escape the Dawn engine.
|
2014-04-05 21:20:48 +02:00 |
|