Tleety
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2db52ded2f
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Direction light working.
Cleaned up some code in Renderer.cpp
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2014-05-27 03:09:52 +02:00 |
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Tleety
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dbad1ee7f5
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Work done on light and shadows.
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2014-05-21 16:51:05 +02:00 |
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Tleety
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e414087816
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Some work done on lights and normals and other buggs/fixes
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2014-05-20 03:33:42 +02:00 |
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Tleety
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82d5953c97
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Specular maps working.
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2014-05-19 21:36:28 +02:00 |
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Tleety
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7455f4b865
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NormalMaps Working and started work on specular maps.
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2014-05-19 01:01:46 +02:00 |
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Tleety
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4639a6e4c3
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Working shadows, however ugly they are.
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2014-05-12 18:03:39 +02:00 |
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Tleety
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22d855a521
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Fixed attenuation for lights.
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2014-05-11 00:02:34 +02:00 |
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Tleety
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c1c30b0019
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Fixed lights and added a bad gamma correction
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2014-05-10 19:51:48 +02:00 |
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Tleety
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1268b3d8fd
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Removed Unused code in renderer
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2014-05-10 17:44:55 +02:00 |
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Jace
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62ca923821
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Defucked defucked rendering
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2014-05-07 22:34:38 +02:00 |
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Tleety
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b1b60bce61
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WIP
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2014-05-07 14:23:01 +00:00 |
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Tleety
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4389f2db4c
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Fixed being able to switch between Quad view and normal view.
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2014-04-27 04:59:11 +02:00 |
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Tleety
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a199e777bc
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Working Debug mode
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2014-04-27 03:59:41 +02:00 |
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Tleety
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87cac66cd8
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Basic working deferred rendering
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2014-04-27 02:44:04 +02:00 |
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