Commit Graph

14 Commits

Author SHA1 Message Date
Tleety 2db52ded2f Direction light working.
Cleaned up some code in Renderer.cpp
2014-05-27 03:09:52 +02:00
Tleety dbad1ee7f5 Work done on light and shadows. 2014-05-21 16:51:05 +02:00
Tleety e414087816 Some work done on lights and normals and other buggs/fixes 2014-05-20 03:33:42 +02:00
Tleety 82d5953c97 Specular maps working. 2014-05-19 21:36:28 +02:00
Tleety 7455f4b865 NormalMaps Working and started work on specular maps. 2014-05-19 01:01:46 +02:00
Tleety 4639a6e4c3 Working shadows, however ugly they are. 2014-05-12 18:03:39 +02:00
Tleety 22d855a521 Fixed attenuation for lights. 2014-05-11 00:02:34 +02:00
Tleety c1c30b0019 Fixed lights and added a bad gamma correction 2014-05-10 19:51:48 +02:00
Tleety 1268b3d8fd Removed Unused code in renderer 2014-05-10 17:44:55 +02:00
Jace 62ca923821 Defucked defucked rendering 2014-05-07 22:34:38 +02:00
Tleety b1b60bce61 WIP 2014-05-07 14:23:01 +00:00
Tleety 4389f2db4c Fixed being able to switch between Quad view and normal view. 2014-04-27 04:59:11 +02:00
Tleety a199e777bc Working Debug mode 2014-04-27 03:59:41 +02:00
Tleety 87cac66cd8 Basic working deferred rendering 2014-04-27 02:44:04 +02:00