#ifndef TowerSteering_h__ #define TowerSteering_h__ #include "Component.h" namespace Components { struct TowerSteering : Component { TowerSteering() : TurnSpeed(1.f), Axis(glm::vec3(0,1,0)){ } float TurnSpeed; glm::vec3 Axis; virtual TowerSteering* Clone() const override { return new TowerSteering(*this); } }; } #endif // TowerSteering_h__