#ifndef Skybox_h__ #define Skybox_h__ #include #include "CubemapTexture.h" class Skybox { public: Skybox(std::string skyboxPath, std::string extension = "png"); Skybox(std::shared_ptr cubemap) : m_Cubemap(cubemap) { Initialize(); } ~Skybox(); void Draw(); private: std::shared_ptr m_Cubemap; GLuint ibo; GLuint vao; float m_CubeVertices[3 * 8]; int m_CubeIndices[1]; void Initialize(); }; #endif // Skybox_h__