Files
fishtanks/src/Components/Turret.h
T
2014-06-05 02:54:44 +02:00

22 lines
328 B
C++

#ifndef Components_Turret_h__
#define Components_Turret_h__
#include "Component.h"
namespace Components
{
struct Turret : Component
{
Turret()
: ShotSpeed(1.0f) { }
EntityID ShotTemplate;
float ShotSpeed;
virtual Turret* Clone() const override { return new Turret(*this); }
};
}
#endif // BarrelSteering_h__