20 lines
233 B
C++
20 lines
233 B
C++
#ifndef Event_PlaySFX_h__
|
|
#define Event_PlaySFX_h__
|
|
|
|
#include "EventBroker.h"
|
|
#include "Entity.h"
|
|
|
|
namespace Events
|
|
{
|
|
|
|
struct PlaySFX : Event
|
|
{
|
|
EntityID Emitter;
|
|
std::string Resource;
|
|
bool Loop;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // Event_PlaySFX_h__
|