Files
fishtanks/src/ResourceManager.cpp
T

52 lines
1.3 KiB
C++

#include "PrecompiledHeader.h"
#include "ResourceManager.h"
Resource* ResourceManager::CreateResource(std::string resourceType, std::string resourceName)
{
auto it = m_FactoryFunctions.find(resourceType);
if (it != m_FactoryFunctions.end())
{
return it->second(resourceName);
}
else
{
return nullptr;
}
}
void ResourceManager::PreCache()
{
LOG_INFO("Pre-caching resources...");
for (auto pair : m_RegisteredResources)
{
std::string name = pair.first;
std::string type = pair.second;
Resource* resource = CreateResource(type, name);
if (resource == nullptr)
{
LOG_WARNING("Failed to pre-cache %s resource \"%s\": Resource not registered!", type.c_str(), name.c_str());
continue;
}
unsigned int typeID = m_ResourceTypeIDs[type];
unsigned int resourceID = m_ResourceCount[typeID]++;
resource->TypeID = typeID;
resource->ResourceID = resourceID;
m_ResourceIDs[name] = resourceID;
m_ResourceCache[name] = resource;
}
}
void ResourceManager::RegisterResource(std::string resourceType, std::string resourceName)
{
m_RegisteredResources[resourceName] = resourceType;
m_ResourceTypeIDs[resourceName] = m_ResourceTypeCount++;
}
void ResourceManager::RegisterType(std::string resourceType, std::function<Resource*(std::string)> factoryFunction)
{
m_FactoryFunctions[resourceType] = factoryFunction;
}