Files
fishtanks/src/Components/Move.h
T
2014-06-01 03:07:47 +02:00

20 lines
299 B
C++

#ifndef Components_Move_h__
#define Components_Move_h__
#include "Component.h"
namespace Components
{
struct Move : Component
{
float Speed;
glm::vec3 StartPosition;
glm::vec3 GoalPosition;
virtual Move* Clone() const override { return new Move(*this); }
};
}
#endif // Components_Move_h__