21 lines
308 B
C++
21 lines
308 B
C++
#ifndef Events_BindGamepadAxis_h__
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#define Events_BindGamepadAxis_h__
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#include <boost/any.hpp>
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#include "EventBroker.h"
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#include "Events/GamepadAxis.h"
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namespace Events
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{
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struct BindGamepadAxis : Event
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{
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Gamepad::Axis Axis;
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std::string Command;
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float Value;
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};
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}
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#endif // Events_BindGamepadAxis_h__
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