18 lines
247 B
C++
18 lines
247 B
C++
#ifndef Events_ApplyForce_h__
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#define Events_ApplyForce_h__
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#include "Entity.h"
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#include "EventBroker.h"
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namespace Events
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{
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struct ApplyForce : Event
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{
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EntityID Entity;
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double DeltaTime;
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glm::vec3 Force;
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};
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}
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#endif // Events_ApplyForce_h__
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